For Ludum Dare 28 I worked in a team of 3 (with shared artists/animators). My role was to be a programmer but i also did other jobs such as creation of particle effects for the game. We used Unity for the first time (in a game jam) to create the game. The theme for the game was “You only get one” and we had 72 hours to make the game.
The game got a number of good comments and got ranked 501 out of 2063 which we felt was a good first entry to Ludum Dare.
Some of the skills i built upon were:
- Working in a team
- Working in a VERY tight deadline
- Unity Skills
The game was called Cowboy Conundrum and can be found here:
Cowboy Conundrum
And some screenshots here: